![]() ![]() *DEFAULT BEHAVIOR CHANGED: In order to avoid including unplayable items like the pipboy by default-calling the function,.*Added two new flags: skipUnplayable and noQuestItems.*Fixed items being counted multiple times if they had multiple equip slots.-For GetCalculatedEquippedWeight / GetBaseEquippedWeight / GetNumBrokenEquippedItems:.-GetCalculatedEquippedWeight - Fixed "Modify Light Items" adjustement not being calculated per-reference (used to only care about if the player had the effect).-GetCalculatedEquippedWeight - Fixed nullptr issue (caused crashes if no weapon was equipped). ![]()
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